Masahiro Sakurai features tapestries and flyers advertising Super Smash Bros. Ultimate in stores

It’s been almost 3 years since Super Smash Bros. Ultimate was released on Nintendo Switch. Since then, the plant Piranha, Joker from Persona 5, Hero from Dragon Quest, Banjo-Kazooie, Terry Bogard from Fatal Fury, Byleth from Fire Emblem: Three Houses, Min Min from ARMS, Steve from Minecraft, Sephiroth from Final Fantasy 7, Pyra & Mythra from Xenoblade Chronicles 2, Kazuya from Tekken and Sora from Kingdom Hearts have been added to the game. As such, the final player count for the game is 86.

Despite the time that has passed since Super Smash Bros. Ultimate has become a buyable product, the crossover platform brawler continues to sell (25.71 million in sales as of September 30, 2021) and continues to be a game worth announcing in stores. Masahiro Sakurai recently visited a few stores and highlighted the commercials he saw for the game he was the director of.

“I’ve been to Yodobashi Camera (a Japanese department store) in Akihabara and also Umeda’s and they both have Super Smash Bros. full roster tapestries,” Sakurai said. “Obviously the response has been very positive.”

“To come here and see it exhibited like that is great! Sakurai continued in his Tweet. “It shows a lot of games and franchises so I think the effect is very good overall.”

It looks like fans can even buy flyers in stores to take home. Of course, Sakurai collected leaflets for himself and took pictures of them as well.

“Besides, if you go there, you can get this flyer,” Sakurai noted. “It’s a full frame scroll with all the characters! “

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Photos of Masahiro Sakurai on Smash ads image # 2

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The task of creating and updating the “Everyone’s Here” mural that fans know so well fell to Yusuke Nakano. Since there are so many characters present here, Nakano had to spend some time thinking about where to position each character.

“The fighters from Smash Bros. are all main characters, so I didn’t focus them around the center, but spread them around the artwork,” Nakano said. “The theme was that no matter what part you reframed, there would be sights to see.”

Masahiro Sakurai originally wanted this mural to highlight and advertise the size of the list at events and shops. It appears that the final version of the mural (which includes Sora) is still used for this purpose.

You’d think Masahiro Sakurai would be a little tired of seeing Super Smash Bros. considering how he’s basically spent the last 10 years of his life focusing on the “continuing development” going from Super Smash Bros. 4 in Super Smash Bros. DLC. Ultimate. .

However, it seems that isn’t actually the case for Sakurai and he apparently even thinks Super Smash Bros. Ultimate is the “work of a lifetime” (as mentioned in Kazuya’s presentation). Sakurai even framed the legendary mural on his wall at home.

Despite the time that has passed since the release of Super Smash Bros. Ultimate, it looks like the game will still be around to some extent for quite a while.

Special thanks to Nicholas ‘MajinTenshinhan’ Taylor for his translations and contributions used in this article.


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