The concept and 3D art of Forza Horizon 5 from Playground Games

Forza Horizon 5 is fun as hell, but I think the main reason there are so many more people outnumbering the last entry in the series is the way it looks. Not in terms of the number of polygons on the screen, but just atmosphere of it.

Mexico is a beautiful country, but the parts shown in this game, and the way they are shown, really makes driving fast cars through the countryside like a fantastic vacation. Sometimes when combined with the writing and overall tone of the game it can bit a lot – veering uncomfortably close to Far cry levels of tropical voyeurism, but overall it’s just a wonderful thing to watch whether you’re driving 200mph or standing perfectly still on the asphalt.

We can thank Playground Games and the artists who worked on the game for that, so it’s going to be really cool tonight to watch a bunch of art that went into the creation of the game.

Below you will see a selection of works by some of the artists responsible for FH5 see. Not everyone worked on everything, but it’s enough to give all of us a good idea of ​​the kinds of things that formed the building blocks of the game world.

You will find links to each artist’s portfolio in their names below, and even more rooms to FH5 from ArtStation Artistic explosion.


NICK ELLIOTT

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

MICHAEL RICHARD

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

NICK CONTREMAN

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

VAIGINTAS PAKENIS

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

ALEX LOGAN

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

BREWER JENNY

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

RYAN VARDY

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

SCOTT NECKLACE

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

ALEX KILLPACK

Image of the article titled The Art of Forza Horizon 5

Image of the article titled The Art of Forza Horizon 5

READ MORE:

Forza 5 Horizon: Kotaku Review

The implicit promise of Forza Horizon is in the name. You see something on the horizon, you can get to it. Skyrim with cars. Far cry with more cars and no guns. Forza Horizon 5, the latest game in the venerable Xbox racing series, is no more and no less than that promise: just bigger, brighter, and therefore so much more beautiful than its predecessors.

Forza Horizon 5 finally steals the show from Microsoft

The final game in the open world spinoff series and the 13th Forza play on everything, Forza Horizon 5 is a widely known amount. But nearly a decade after the Horizon series has started, it looks like many are meeting him for the first time. And they love it, in a way that sucks all the oxygen out of the room in a way racing games rarely do.


Source link

Comments are closed.